Render A Pocky™ Stick

Welcome to this yummy tutorial! Using a few BLENDING OPTIONS, you can create these realistic Pocky™ Sticks in just a few moments! Follow the instructions carefully, using both the written text and visual screenshots!

I will be using a black background to better show the steps. You can simply create a new file with a transparent background to begin this.

Using the ROUNDED RECTANGLE TOOL and the hex color #E3CA68, create a stick of your desired length.

CLICK TO VIEW SCREENSHOT

Create a New Layer.

CLICK TO VIEW SCREENSHOT

While still on your new layer, HOLD the CTRL button and use your mouse to click the Shape Layer.

CLICK TO VIEW SCREENSHOT

Now choose the color/flavor of your choice and brush over the coated portion of the Pocky™ Stick. I chose Pink because my favorite flavor is strawberry. ^^ By selecting a layer while holding CTRL you are assuring the only parts painted are within the perimeters of the chosen layer- in this case, the Stick Shape. You are actually coloring a totally different layer however, not damaging the biscuit/tan portion. ^^

CLICK TO VIEW SCREENSHOT

Now LINK the layers by clicking the square next to the eye thing on your Layer Window (A paper-clip icon will appear) and Merge the Linked Layers.

CLICK TO VIEW SCREENSHOT

You can now DESELECT the layers by going to LAYER>>DESELECT on the menu bar. Your stick and flavor layer are now merged together. Now to do the blending/rendering.

The Inner Shadow Color is #FFFFFF

The Inner Glow Color is #000000

The Gradient is #000000 and #7E7E7E. Click on the gradient bar to adjust colors.

AND YOU’RE DONE!

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